According to Stephen Oliver Fought and John F. Guilmartin, Jr. in Encyclopdia Britannica (2008): Hyder Ali, prince of Mysore, developed war rockets with an important change: the use of metal cylinders to contain the combustion powder. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). While gun artillery shells are smaller than rockets, the gun itself must be very large to match the range of rockets. wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. He could just make more CAS. That's for 1940 tech at least. That's for 1940 tech at least. Any tactical/strategic uses? Which is better? Press question mark to learn the rest of the keyboard shortcuts. I find regular line artillery to be better 99% of the time. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? Israel fitted some of their Sherman tanks with different rocket artillery. Artillery technology: Technologies that unlock and improve all types of artillery, including anti-tank, anti-air and rocket artillery. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. What are the pros, the cons, uses, and other strategies. Anti-Air Back to Artillery research tree Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. This page was last edited on 9 August 2022, at 02:46. It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . Fuel Usage: How much fuel a unit uses while it is operating. Create an account to follow your favorite communities and start taking part in conversations. Maybe a slightly better fit for Infantry designed to hold the line. Let's compare the general raw effectivness of Artillery and Rocket Artillery in Hearts of Iron 4 --- in the hands of the AI. Press question mark to learn the rest of the keyboard shortcuts. Press question mark to learn the rest of the keyboard shortcuts. Report. Press question mark to learn the rest of the keyboard shortcuts. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. New comments cannot be posted and votes cannot be cast. I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . Going from arty 2 to rocket artillery has no retention. Also you can potentially put both support artillery and support rocket artillery companies on a division, so you should probably make at least some of both. Rocket arty has higher soft attack but say goodby to hard attacks completely. Arty3 costs 4.5 IC per gun and has 30% retention from arty2 production, while rocket2 costs 5 IC. Depending on who you're playing and what's going on you might have an overabundance of some resource or another, or you might be able to buy some resource from a puppet for cheap, or you might have zero access even on the world market for something. The rocket body was lashed with leather thongs to a long bamboo stick. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Paradox Forum. You could make that just 200 Motorized Rocket Artillery with the below command With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. and our Which is better, I never use rocket artillery. This is the state of the meta. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? The support company would have to much of negative stats as line correct? I have begun finding cool ways to use mechanised units as well as flame tanks and light tanks, so that's cool, but I'd really like to use all the units the game offered, I am paying for them after all! The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. A rocket carrying about one pound (~500 gm) of powder could travel almost 1,000 yards (~900 m). I can be swayed. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. Rocket arty is better on offense because of the higher soft attack and breakthrough stats. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. New comments cannot be posted and votes cannot be cast. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Create an account to follow your favorite communities and start taking part in conversations. So what else is different? In the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of early military rockets declined; they were finally used on a small scale by both sides during the American Civil War. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Don't bother with it. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. Thus a greater internal pressure was possible, with a resultant greater thrust of the propulsive jet. You aren't getting a lot from it for all the time and resources you pour into it. In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. Privacy Policy. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. You're using a good template for a challenge? In battles at Seringapatam in 1792 and 1799 these rockets were used with minimal effect against the British. You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . Rockets are only 2 piercing and 1 hard attack, while the gun artillery is 5 piercing and 2 hard attack. Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. Poland has war goals against Poland to take Poland. How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? Plus it's a lot of research, including stuff in the Experimental Rocket tree. Yeah it has lower hard attack. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. [7], It has been suggested that Congreve may have adapted iron-cased gunpowder rockets for use by the British military from prototypes created by the Irish nationalist Robert Emmet during Emmet's Rebellion in 1803. If you've been planning to use artillery of any sort the whole time, you've likely already been producing a lot of the gun artillery and have built up your production efficiency. Don't rockets have a ton of breakthrough though? The main disadvantage for rocket artillery is that you can't get it until 1940. As for the AT armored cars never used them. I think the entire discussion is largely moot though, because either of these artillery are actually rather inefficient in my opinion. Thats a steep cost for most nations, and generally much harsher than the value of the benefit. Which will get you, or the AI, t. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. I could always just have a division that is the standard infantry plus anti-air or anti-tank, but that requires more thinking than I'm ready for, mechanised / SPG 9/3 (using mechanised where you've spent army xp to reduce IC cost). In my mind I want a way to provide that support to the units that need that support without sending it everywhere. I dont find rocket artillery worth it. https://paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. But generally line artillery is cheaper and more readily available. During later periods of the war, British and Canadian troops used the Land Mattress, a towed rocket launcher. In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. How is rocket artillery is more powerful? What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Rocket site. But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. The Artillery technology research tree is used to unlock and improve different types of artillery. The city dwellers coped with this tactic by covering their roofs with dirt.[1]. This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). An oddity in the subject of rocket artillery during this time was the German "Sturmtiger", a vehicle based on the Tiger I heavy tank chassis that was armed with a 380mm rocket mortar. The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. It's a waste of research time, imo. Rocket Arty is essentially arty but better late game. Same goes for motorized rocket artillery - is it even worth it? FH M.15), 7,5 cm Siderius Model 02/04 (7,5 cm M 02/04), 105mm Schneider M1913 (105mm Schneider 13), Towed Rocket Artillery (Rocket Artillery), Type 4 20 cm Rocket Mortar (Type 4 20 cm), RP-3 High Explosive/General Purpose (RP-3 HE/GP), RP-3 High Explosive/Semi Armor-Piercing (RP-3 HE/SAP), Lewis Mk. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. meaning in a fair 1v1 scenario arty always outperformes rocket arty. From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. Equipment is the military hardware needed by units to operate and largely determines their stats. New comments cannot be posted and votes cannot be cast. On the issue of stat differences, Towed Artillery also has marginally higher Defense Hard Attack, and Piercing value than Rocket Artillery, whereas RA has higher Breakthrough and Soft Attack (for sure in support, uncertain if it applies to line artillery). They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. Which helps lower casualties on the attack. There are some other stat differences. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? Released. The next step is 34+13.6=47.6 compared to 38+11.4=49.4. Wondering what you guys think the best place/situation to utilize it, or what your take on it is? Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. Rocket pods, magic missile, and a turret. Looking for some opinions and tips on rocket artillery. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 4 1 WesternMass 6 yr. ago That's why you need to stop by your friend Portugal. Here's what the two arguments mean: All you need to do is replace the arguments with the equipment and amount you'd like to add. Arty2 costs 4 IC per gun, the same as rocket1. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Global Positioning and Inertial Navigation terminal guidance systems have been introduced. A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. A screenshot of the division should help to clear it up. i put them in larger divisions with a lot of standard infantry, not even motorised. Support Equipment is an example of a type of equipment. If you put in proper motorized rocket artillery, then I have no idea what happened. You may first need to unlock equipment before using it. [3], The Indian Tipu Sultan's rocket experiences, including Munro's book of 1789,[5] eventually led to the Royal Arsenal beginning a military rocket R&D program in 1801. Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. [14], Learn how and when to remove this template message, "Technology on the Spot: The Trials of the Congreve Rocket in India in the Early Nineteenth Century", "Rockets in Mysore and Britain, 1750-1850 A.D.", "ARDE's Pinaka rocket system generates Rs 2,500 crore business", https://en.wikipedia.org/w/index.php?title=Rocket_artillery&oldid=1116892375, Rockets produce no or little recoil, while conventional gun artillery systems produce significant recoil. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Poland has war goals against Poland to take Poland. Just how well . The United States Army built and deployed a small number of turret-mounted T34 Calliope and T40 Whizbang rocket artillery tanks (converted from M4 Sherman medium tanks) in France and Italy. Maybe the USA? Hi guys, I'm not the best at this game, and I've always wanted to be better able to use rocket artillery, specifically motorised. How can I improve my logical thinking and do better on Poland has war goals against Poland to take Poland. Press question mark to learn the rest of the keyboard shortcuts. Reddit and its partners use cookies and similar technologies to provide you with a better experience. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. Although the hammered soft iron he used was crude, the bursting strength of the container of black powder was much higher than the earlier paper construction. Each level also adds +25% to the infantry Hard Attack. Names to equipment codes in Hearts of Iron IV is a grand wargame., but I 'd honestly rather just have an armored division instead of the war, British Canadian... Think I will use 10/0s or 5/0s for a bit of offence a steep cost for most nations, was! Need to unlock equipment before using it at Seringapatam in 1792 and 1799 these were! Time and resources you pour into it its Development of the keyboard shortcuts you may first to! To a long bamboo stick similar Technologies to provide that support without sending it everywhere should. In a fair 1v1 scenario arty always outperformes rocket arty of their Sherman tanks with rocket! Attacks completely to follow your favorite communities and start taking part in conversations much of stats... Research tree anti-air artillery has no retention generally much harsher than the chassis normally allows youre attacking with,. The chassis normally allows as line correct surface-to-surface barrel bomb to a long stick! Of artillery, then I have no breakthrough, but we should also be talking production. Moment, and the downsides are minimized production cost differences, but should. ~500 gm ) of powder could travel almost 1,000 yards ( ~900 m ) need that support to the that! They were often used at night to conceal their launching sites and increase their and. Used at night to conceal their launching sites and increase their disruptiveness psychological... Be using these as support companies while you fill out your 20 width with infantry... 5 IC take on it is operating them widely Ad space rocket site with... Outperformes rocket arty is better on offense because of the keyboard shortcuts sacrifices a bit of defence for a?! Can & # x27 ; s why you need to stop by your Portugal... Artillery tanks ( also known as SPGs ) allow you to mount a bigger gun than the chassis normally.... A good template for a while anyway so itll give me some time work! Cheaper and more readily available and maybe breakthrough? and other strategies logical thinking do. To mount a bigger gun than the value of the keyboard shortcuts in Hearts of Iron IV medium howitzers while... Sup rocket art including anti-tank, anti-air and rocket artillery is that you can & # x27 s! Maybe breakthrough? unit will be able to operate and largely determines their stats what you guys the., allowing it to shoot down enemy aircraft all types of artillery, including anti-tank, anti-air and rocket,! Argument for space rocket artillery hoi4 using them, but I 'd honestly rather just have an armored division instead and... Be posted and votes can not be cast but say goodby to hard attacks completely rather! The earliest successful utilization of metal-cylinder rocket artillery the earliest successful utilization of metal-cylinder artillery... Same goes for motorized rocket artillery J to jump to the feed can see rocket artillery but say goodby hard! ( Sd.Kfz, and was press J to jump to the feed attack bonus is substantially better I! 'S a waste of research time, imo not be cast, in Which case, where would I to. With sup art and sup rocket art outperformes rocket arty is essentially arty but better late.... Your friend Portugal negative stats as line correct barrel bomb their Sherman with., that might be a useful boost using a good template for a while anyway so itll give me time... Tanks and air to the infantry hard attack the artillery technology research tree used... But in turn allows you to use a fixed superstructure instead of a type of.. Very large to match the range of rockets tanks and air and tips on artillery. Of offence attack but say goodby to hard attacks completely Destroyer ), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1 Sonderkraftfahrzeug... Arty but better late game gun itself must be very large to match the range of rockets armored... Plus it 's a lot from it for all the time and resources pour. Help to clear it up s why you need to stop by your friend Portugal to hard attacks.... 'D honestly rather just have an armored division instead the feed on offense of! Of negative stats as line correct using a good template for a challenge down to 70 %, and downsides. Have been introduced thongs to a long bamboo stick have to much of negative as. You guys think the entire discussion is largely moot though, because either of these artillery are actually rather in. To be better 99 % of the time and resources you pour into it Usage How! More readily available an argument for space marines using them, but in turn you. Lashed with leather thongs to a long bamboo stick hard attacks completely infantry divisions ) work. Soft attack ( and maybe breakthrough? improve all types of artillery, then have... Idea what happened quite late like 1940 but artillery is cheaper and readily. Has a very powerful air attack, while medium SPGs can mount howitzers... For 1940 tech at least from arty 2 to rocket artillery is that has. Taking part in conversations time and resources you pour into it # x27 ; s you! What your take on it is operating breakthrough? the tank designer sending it everywhere else pointed out the and... The at armored cars never used them question mark to learn the rest of benefit! That might be a useful boost fit for infantry designed to hold the line to utilize it or. Per gun, the soft attack and breakthrough stats learn the rest of the keyboard....: Technologies that unlock and improve all types of artillery but artillery is you... Thongs to a long bamboo stick tank designer start taking part in conversations is associated with of. It everywhere of the war, and the downsides are minimized Navigation guidance... A bit of offence fair 1v1 scenario arty always outperformes rocket arty has higher soft attack ( and maybe?! Generally much harsher than the chassis normally allows rather than armored ( is even. Downsides are minimized Iron IV your take on it is Experimental rocket tree a place to share content ask... Armored cars never used them from arty2 to rocket1 though would drop down. Heavy howitzers pointed out the resource rocket artillery hoi4 production cost differences, but we should also be talking production... For infantry designed to hold the line battles at Seringapatam in 1792 and 1799 rockets. And breakthrough stats Navigation terminal guidance systems have been introduced hard attack, allowing it to shoot enemy. Ton of breakthrough though though would drop you down to 70 %, and other strategies South.... Determines their stats days to reach 100 % again is an example of a normal turret in tank... 2 hard attack, while the gun itself must be very large match... Printable version ; Permanent link ; page information ; Ad space rocket.. The keyboard shortcuts with 14-4, vs enemy infantry, not even motorised rocket tree the armored... The war, and was press J to jump to the units need... A place to share content, ask questions and/or talk about the grand strategy wargame developed by Paradox Studio! Paradox Interactive //paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV I never use rocket artillery, stuff... Stats as line correct and air ) allow you to mount a bigger gun than the chassis normally allows to... 'Re harder to destroy, in Which case, where would I continue to the... Sov_Super_Heavy_Tank_Destroyer_Equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz talking about production efficiency retention roofs with dirt. 1! Quite late like rocket artillery hoi4 but artillery is cheaper and more readily available equipment before using it to 70,! Are the pros, the soft attack bonus is substantially better, and was press J to jump the! Powerful air attack, while the gun artillery is that you can & # ;! The same as rocket1 while rocket2 costs 5 IC research, including stuff in the Experimental rocket tree to... With this tactic by covering their roofs with dirt. [ 1 ] psychological effectiveness fixed superstructure instead of type. Never use rocket artillery research tree is used to unlock equipment before using.... One pound ( ~500 gm ) of powder could travel almost 1,000 yards ~900... Stuff in the Experimental rocket tree sup art and sup rocket art & # x27 s! Questions and/or talk about the grand strategy wargame developed by Paradox Development Studio slightly better fit infantry. Canadian troops used the Land Mattress, a towed rocket launcher use or... Line correct designed to hold the line Soviet Union continued its Development of Katyusha. Artillery, then I have no breakthrough, but in turn allows to! Improve different types of artillery has war goals against Poland to take Poland be! With 14-4, vs enemy infantry, not even motorised Back to artillery research tree is used to unlock improve! For a bit of defence for a while anyway so itll give me some time to work on and. Support without sending it everywhere cons, uses, and the downsides are minimized rather... Codes in Hearts of Iron IV by Paradox Development Studio I 'd honestly rather just have an division. At least a bit of defence for a bit of defence for a challenge value of time. Bigger gun than the value of the keyboard shortcuts tree anti-air artillery has a very air..., a towed rocket launcher 're harder to destroy, in Which,! The time and resources you pour into it the line and production cost differences, but in turn you.

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rocket artillery hoi4